Start date: October 2015
Award: General
Subject Pathway:
Education
Thematic Cluster:
Language, Learning and Behaviour Cluster
Girls, boys and the cyber-social relations of digital gaming: new mediations of gender and sexuality in contemporary childhoods
My research will explore how gender and sexualities might be produced and experienced in new and complex cyber-social gaming spaces. It is concerned with opening up new ways of researching gender and sexual digital cultures as materially real, socially regulated and discursively constructed. I aim to develop the methodology for this project collaboratively with participants. Emerging research questions include:
- How do young people navigate the cyber-social relations of gaming cultures?
- In what ways are gender and sexual cyber-social relations regulated and subverted in gaming cultures?
- What theoretical tools and methodological practices enable researchers to explore the femininities, masculinities and sexualities of young people’s cyber-social relations in gaming cultures?

